POV-Ray : Newsgroups : povray.binaries.images : Clay Piranha WIP1 (34kbbu) : Re: Clay Piranha WIP1 (34kbbu) Server Time
19 Aug 2024 06:24:45 EDT (-0400)
  Re: Clay Piranha WIP1 (34kbbu)  
From: Rune
Date: 1 Mar 2001 11:53:13
Message: <3a9e7e79@news.povray.org>
"Chris Huff" wrote:
> "Tony[B]" wrote:
>
> > And I feel that we should be seeing some true displacement,
> > not just fake normals.
>
> This should be possible by using it as a blob pattern in a
> pigment isosurface function, and displacing the isosurface.

That originally was my plan, but it turned out not to work very well.

The problem is that the blob has blob elements of greatly varying strengths.
So some parts of the blob is greatly affected by displacement, while other
parts are almost not affected at all.

Another problem is that not all parts of the fish should be affected equally
much. The back fin, the teeth and the pupils should not be displaced very
much, while larger chunks of clay should get big bumps. That is almost
impossible to achieve.

So to sum up: The model is displaced unevenly in uncontrollable ways, but I
need it to be displaced unevenly in a controllable way. I don't think that's
possible.

Rune
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